Switch
- Smoother motion / 2× slow
- 50p · 1/100
- Real slow-mo
- 4K 100–240p · daylight only
- 3× tele
- D-Log — D-Log 2 is 1× only
- Too dark for D-Log 2
- Low-light mode
- Bright sun
- ND16 · harsh sun ND64 · ND256 rarely
- Reels / Shorts
- 4K horizontal, crop in edit (vertical = 3K)
- Exposure pumping
- Hold finger on screen = lock
- Zoom
- 1× · 3× · 6× only (2× and 12× are digital)
- Quick family clip
- 10-bit Normal, no grade needed
Story
RevealClose→Mid→Wide
EstablishWide→Mid→Close
- Per place
- 5–6 shots, not 1 — depth over breadth
- Arrive
- Walk in: gate, door, first step
- Detail
- Hands, food, ticket gate, sign, texture
- Action
- Something happens: train in, bars drop, grill flares
- Leave
- Walk out, or exit the frame
- Sound
- 10 s ambient, nobody talking
- Every shot
- Hold 10–20 s, gimbal still
Moves
- Default
- Static hold
- Something moves
- Pan with it — never pan empty
- Show height
- Tilt up
- Emphasis
- Slow push in
- End a scene
- Pull out
- Train / bus
- Window shot, camera still, city moves
- Depth
- Something close in foreground
- Low angle
- Magnet on railing, or tripod on ground
- Isolate / compress
- 3× tele
- Transition
- Pass behind pole or person → cut
- Crowds, clouds
- Timelapse, camera locked down
Places
- Train bridge
- Wide static from bank, train crosses frame; then 3×
- Rail crossing
- Bars + bell = action + sound; close-up of lights
- Station
- Board (1/50), gate detail, train arriving, hold as crowd flows
- Alley / yokochō
- Low angle, lanterns in foreground, walk-in
- Izakaya
- Grill, pour, steam; fill light close
- River at sunset
- Static wide, let the light change
- Big crossing
- High spot + timelapse
- Shrine / temple
- Go early; often no filming inside
- Tripods
- Not in stations, temples, crowds
- 撮影禁止
- No filming
- Strangers
- Ask, or keep them wide
Places list → tokyo.vukodev.comEdit
- Start
- Pick music first — it sets the structure
- Order
- Calm shots early, busy city as music builds
- Cuts
- On or just before the beat; let some breathe
- Transitions
- Straight cuts; dissolve = time passing
- Grade
- Fix first, LUT last: D-Log 2 to Vivid to Rec.709
- Sky
- Gradient window in its own node
- Saturation
- HSV, go easy — skies band